Construct 2 Game Development by Example
| By: | John Bura |
| Publisher: | Packt Publishing |
| Print ISBN: | 9781849698061 |
| eText ISBN: | 9781849698078 |
| Edition: | 1 |
| Copyright: | 2014 |
| Format: | Reflowable |
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Table of Contents
Book Description
This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.What you will learn
- Create 2D games from scratch
- Monetize your games with ingame shops
- Program game mechanics which are the core of game design
- Deploy your game to multiple platforms
- Discover techniques to build simple yet effective enemy AI
- Implement physics for falling blocks and bullets
- Get time saving tips and best practice advice for quick and effective game production
- Design different types of games that are fun and exciting