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Cover image for book Arduino By Example

Arduino By Example

By: Adith Jagadish Boloor
Publisher:Packt Publishing
Print ISBN:9781785289088
eText ISBN:9781785287114
Edition:1
Copyright:2015
Format:Reflowable

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Design and build fantastic projects and devices using the Arduino platform

Key Features

    Book Description

    Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software. With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering. Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications. The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices.

    What you will learn

    • Understand and utilize the capabilities of the Arduino
    • Integrate sensors to gather environmental data and display this information in meaningful ways
    • Add modules such as Bluetooth and WiFi that allow the Arduino to communicate and send data between devices
    • Create simple servers to allow communication to occur
    • Build automated projects including robots while learning complex algorithms to mimic biological locomotion
    • Implement error handling to make programs easier to debug and look more professional
    • Integrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achieve
    • Practice and learn basic programming etiquette

    Who this book is for

    This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book.

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