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Cover image for book Learning C++ by creating games with UE4

Learning C++ by creating games with UE4

By:William Sherif
Publisher:Packt Publishing
Print ISBN:9781784396572
eText ISBN:9781784394769
Edition:1
Copyright:2015
Format:Reflowable

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Book Description

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.

What you will learn

  • Visualize and truly understand C++ programming concepts, such as how data is saved in computer memory and how program flow works
  • Write reusable code by grouping lines of code into functions
  • Learn how inheritance workshow traits of a base class are passed on to derived classes
  • Learn about dynamic allocation of new memory for your program
  • Design your own world using the UE4 editor
  • Practice programming by coding behaviors into your game world, including player inventory tracking, monsters, and NPCs

Who this book is for

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.

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