Cocos2d Game Development Blueprints
| By: | Jorge Jordán |
| Publisher: | Packt Publishing |
| Print ISBN: | 9781783987887 |
| eText ISBN: | 9781783987894 |
| Edition: | 1 |
| Copyright: | 2015 |
| Format: | Reflowable |
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Table of Contents
Book Description
Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.What you will learn
- Load and control sprites, labels, sounds, and geometrical primitives efficiently to build the core of a game
- Simulate movement by implementing the parallax effect and running animations
- Implement turnbased game logic including Game Center
- Create both iPadonly and universal versions of your games
- Control your game using touches, an accelerometer, or a virtual game pad
- Build menus and tutorials and define some artificial intelligence to nonplayed characters