NGUI for Unity
| By: | Charles Bernardoff |
| Publisher: | Packt Publishing |
| Print ISBN: | 9781783558667 |
| eText ISBN: | 9781783558674 |
| Edition: | 1 |
| Copyright: | 2014 |
| Format: | Reflowable |
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Details
Table of Contents
Book Description
An easy-to-follow, step-by-step tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game. If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# scripting is expected. Additional knowledge of Unity 3D Editor, GameObject and creating/adding scripts to GameObject would be beneficial; however, no prior knowledge of NGUI is required.What you will learn
- Download and import NGUI
- Construct a basic user interface: buttons, sprites, text inputs, lists, sliders, and more
- Enhance your UI using clipping, draggable panels, content alignment, animations, and localization
- Use C# with NGUI to save options, implement volume modification, launch animations, and change variables
- Build a scrollable viewport with a draganddrop system
- Create tooltips and notifications
- Add your sprites and fonts to customize your main menu
- Move elements through code and handle collisions to create a game