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Cover image for book NGUI for Unity

NGUI for Unity

By:Charles Bernardoff
Publisher:Packt Publishing
Print ISBN:9781783558667
eText ISBN:9781783558674
Edition:1
Copyright:2014
Format:Reflowable

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Book Description

An easy-to-follow, step-by-step tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game. If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# scripting is expected. Additional knowledge of Unity 3D Editor, GameObject and creating/adding scripts to GameObject would be beneficial; however, no prior knowledge of NGUI is required.

What you will learn

  • Download and import NGUI
  • Construct a basic user interface: buttons, sprites, text inputs, lists, sliders, and more
  • Enhance your UI using clipping, draggable panels, content alignment, animations, and localization
  • Use C# with NGUI to save options, implement volume modification, launch animations, and change variables
  • Build a scrollable viewport with a draganddrop system
  • Create tooltips and notifications
  • Add your sprites and fonts to customize your main menu
  • Move elements through code and handle collisions to create a game

Who this book is for

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