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Cover image for book Learning NGUI for Unity

Learning NGUI for Unity

By:Charles Bernardoff
Publisher:Packt Publishing
Print ISBN:9781783552979
eText ISBN:9781783552986
Edition:1
Copyright:2014
Format:Reflowable

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Book Description

Project teams rarely forget to work on the technology, but they often forget to work with the people, and no matter how amazing your new technology is, it’s useless unless people use it efficiently.

What you will learn

  • Build customizable 2D and 3D ingame user interfaces
  • Use NGUI to save options, implement volume modification, launch animations, and change variables
  • Enhance your UI using draggable panels, animations, content alignment, and localization
  • Implement your own sprites and fonts to customize your user interface
  • Move elements through code and handle collisions to create a game
  • Create an effective and userfriendly crossplatform main menu
  • Deal with different screen sizes and aspect ratios

Who this book is for

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