Learning NGUI for Unity
| By: | Charles Bernardoff |
| Publisher: | Packt Publishing |
| Print ISBN: | 9781783552979 |
| eText ISBN: | 9781783552986 |
| Edition: | 1 |
| Copyright: | 2014 |
| Format: | Reflowable |
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Table of Contents
Book Description
Project teams rarely forget to work on the technology, but they often forget to work with the people, and no matter how amazing your new technology is, it’s useless unless people use it efficiently.What you will learn
- Build customizable 2D and 3D ingame user interfaces
- Use NGUI to save options, implement volume modification, launch animations, and change variables
- Enhance your UI using draggable panels, animations, content alignment, and localization
- Implement your own sprites and fonts to customize your user interface
- Move elements through code and handle collisions to create a game
- Create an effective and userfriendly crossplatform main menu
- Deal with different screen sizes and aspect ratios