Game Feel
A Game Designer's Guide to Virtual Sensation| By: | Steve Swink |
| Publisher: | Taylor & Francis |
| Print ISBN: | 9781138403253 |
| eText ISBN: | 9781498717717 |
| Edition: | 1 |
| Copyright: | 2009 |
| Format: | Reflowable |
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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe