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Cover image for book Computer Games and Technical Communication: Critical Methods and Applications at the Intersection

Computer Games and Technical Communication: Critical Methods and Applications at the Intersection

By:Moeller, Ryan M, Assoc Prof
Publisher:Taylor & Francis
Print ISBN:9781472426406
eText ISBN:9781472426420
Edition:0
Format:Reflowable

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Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations

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