Creativity, Technology, and Learning
Theory for Classroom Practice| By: | Florence R. Sullivan |
| Publisher: | Taylor & Francis |
| Print ISBN: | 9781138788824 |
| eText ISBN: | 9781317656401 |
| Edition: | 1 |
| Copyright: | 2017 |
| Format: | Reflowable |
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Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and, in particular, to the role of digital-learning technologies in enabling creativity across classroom learning environments. Topical coverage includes play, constructionism, multimodal learning and project-/problem-based learning. Creativity is uniquely positioned throughout the book as an integral component of the educational process and also as a foundational aspect of self-actualization, thriving communities, and humane societies. Through in-depth, empirically based discussions of the philosophical, curricular and pedagogical elements of creativity, Sullivan demonstrates how creativity can be fostered across the curriculum through the use of digital-learning technologies in design, personal expression and problem-solving activities.