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Cover image for book Character Modeling with Maya and ZBrush

Character Modeling with Maya and ZBrush

Professional polygonal modeling techniques
By:Jason Patnode
Publisher:Taylor & Francis
Print ISBN:9780240520346
eText ISBN:9781136141812
Edition:1
Copyright:2008
Format:Reflowable

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Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

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