Arduino Sketches: Tools and Techniques for Programming Wizardry
| By: | James A. Langbridge |
| Publisher: | Wiley Professional Development (P&T) |
| Print ISBN: | 9781118919606 |
| eText ISBN: | 9781118919620 |
| Edition: | 1 |
| Copyright: | 2015 |
| Format: | Page Fidelity |
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The Arduino API comes with a standard library with the tools needed for basic programming (sketches). Users are always looking for ways to take full advantage on these tools with tips and tricks for their projects. And many want to get more control, creating their own libraries for new projects theyve dreamt up. Arduino Sketches provides detailed information about each standard library, with numerous programming examples on different Arduino boards. The more advanced Arduino boards are also addressed, with hardware-specific library descriptions and examples. It also equips readers with the tools their need to go it alone with writing their own libraries and sharing them with the community. The book provides programming guidance for projects such as: Ethernet - Communicating through Ethernet WiFi - Communicating wirelessly LiquidCrystal - Controlling Liquid Crystal Displays (LCDs) TFT - Drawing on the Arduino screen Firmata - Communicating with software for controlling Arduino from a computer Audio - Playing audio files on the Arduino Due USBHost - Communicate with USB peripherals on the Arduino Due Esplora - Sensors and actuators on the Arduino Esplora Robot - Using the Arduino Robot board Bridge - Inter-processor communication on the Arduino Yun Keyboard - Send keystrokes to a computer Mouse - Control cursor movement User libraries - finding, importing and updating libraries X10 - Send X10 signals for home automation Xbee - Communicating with Xbees - wireless sensor networks