Back to results
Cover image for book Modeling a Character in 3ds Max

Modeling a Character in 3ds Max

By:Paul Steed
Publisher:Jones & Bartlett Learning
Print ISBN:9781556220883
eText ISBN:9780763798130
Edition:2
Format:Reflowable

eBook Features

Instant Access

Purchase and read your book immediately

Read Offline

Access your eTextbook anytime and anywhere

Study Tools

Built-in study tools like highlights and more

Read Aloud

Listen and follow along as Bookshelf reads to you

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industrys most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character.

• 2026 © SAU Tech Bookstore. All Rights Reserved.