Modeling a Character in 3ds Max
| By: | Paul Steed |
| Publisher: | Jones & Bartlett Learning |
| Print ISBN: | 9781556220883 |
| eText ISBN: | 9780763798130 |
| Edition: | 2 |
| Format: | Reflowable |
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Table of Contents
In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industrys most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character.